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Newsletter #4 - 28th Feb 2021

Hi All!

We haven't been up to much in the last week; I started the week by looking at Visual Effect graphs, and after several protractions I had to rebuild the interaction system; I already know what the next week is going to entail now, having seen how out of date the character controller I build over a year ago is. I'll leave you all with some brilliant examples of the Visual Effect System!

If you use Unity, it's totally worth grabbing the project file from GitHub, and having a look at the design. Some of them are truly incredible!

We took a look at Sueno's Stone last week, and I wanted to have a look at another Pictish stone; the Brandsbutt Symbol Stone in Aberdeenshire.

Contrary to Sueno's Stone further south, Bransbutt hasn't been as well preserved; currently situated in the middle of Inverurie, it was been broken in half to repair a dyke before 1866, before being recovered and repaired. it is now a scheduled monument (protected by the Scottish Government)

The stone has several identifiable symbols; a Z-rod, an overlaid V-rod and crescent, both which as usually found on Class 1 and Class 2 Pictish Stones (Brandsbutt is a Class 1 Pictish Stone, find out more about the classes here; this is a .pdf download, heads up) as well as a serpent.

(not a picture of the stone, but a clearer example of the images)

It also has lettering, written in what was discovered to be Ogham, a medieval language connected to early Irish. The writing spells out 'IRATADDOARENS', which is believed to be a reference to Ethernanus, or Ernan, the name of four different Irish Saints.

(I found a universal translator here, if you're interested in the language; there's also some references below!)

Like the Sueno's Stone this is a great example of the ethnic diversity that was taking place across the British Isles in the early Medieval period; following the Roman's departure from England and Ireland. The origins of Brandsbutt clearly identify it as Irish, so it's location as far north as Aberdeen is really fascinating! At the least, discovering Ogham as an era appropriate language means we could use it as hidden messages in wall carvings!

Thanks a lot for reading!



Plus, a 3D Model I found of the stone!

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